Motor Effects
The Motor FX script drives the motor sounds and water effects for a specific vehicle. The effects are synced for all players by default. These effects are typically activated by a player sitting in an Aquafloat Seat and activating an Aquafloat Motor.
If you don't want certain sounds or effects to play, remove their respective component references from Motor FX script.
Sounds
The Motor FX script automatically adjusts the pitch and volume of the provided motor sounds to simulate the sound of motor running faster or slower in the water. When out of the water, the Motor raises to the maximum pitch as if the motor was not encountering any resistance.
Particles
There are three types of particles emissions managed by the Motor FX. Motor spray, water wakes, and landing splashes.
Motor Spray and Water Wakes are continuous effects that are active when while motor throttle is active and the motor is in the water.
Landing splashes occur when the motor has been out of the water for a specified amount of time.
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